Archidonis (aRCH-iEH-dON) are units in the Stick War series. First serving the Archidon Empire, the Archidon were converted to Order faith after the revolutionary unification of all rebel empires in the fight against Chaos.
Archidon were the first (and sometimes only) ranged units to serve the Order, which had made them play an important part in the various wars that the empire had persevered through. If used competently, the Archidon would be protected by a fleet of melee units to keep away foreign threats from coming too close.
While their early-game partner the Swordwrath lost their thunder as the war progressed and technologies advanced, the Archidon stayed nearly as popular through the games for their effectiveness.
Archidon are black stick figures, carrying a longbow and a quilt laced around it's shoulder. In the quilt are six separate arrows that never need replenishing. Similar to the aesthetic of all Order units, the Archidon have the motif of the warrior class they are based on.
Strengths (Stick Wars)
The Archidon, being the only true ranged unit in the game, is nifty as a support for other units. The reload and damage upgrades can produce 1-hit KO's to a Swordwrath with a proper headshot.
Weaknesses (Stick Wars)
The Archidon, as shown throughout the game, is only useful with cover. Their low health and damage towards towers is not useful whatsoever. While technically not 100% true to everyone, the Archidon is harder to most people to control. Also, the unit is not cheap, at being approximately 400 gold to purchase.
Strengths (Stick Wars 2: Order Empire)
The Archidon, while losing the status of the only true ranged unit, it gains a significant increase in use. The Archidon's firing style differentiates since the first game, allowing for much faster firing and almost flawless accuracy.
Weaknesses (Stick Wars 2: Order Empire)
Archidon lost it's ability to instantly kill Swordwrath via headshots, and cannot be sent back into the castle as a Castle Archer like the first game.
Archidon is a combination