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This page is about the free-roaming unit belonging to the Chaos Empire. ,to clear confusion, please click the link here (which leads to the Giant disambiguation page).

Stop moving puny things.

–- Giant, Stick Empires

Giants (jIE-ants) are large humans known for their crushing power. Their race pledged allegiance to the Chaos Empire, having an enslaved counterpart on the side of Order. Initially residents of No Man's Land, they were neutral until Medusa conquered them. They were important in her military campaign against her bitter rival.

Giants are very powerful soldiers, under the solemn command of Medusa and her equally strong force. They are the single most expensive unit within their empire, but make up for their hefty price tag with high damage (second only to Medusa's petrify ability) and durability. During the Chaos's failed military campaign, the Giant's use was not ever superseded by another unit, after the death of Medusa herself.

They are followers of the way of the club, as they use clubs and dead giants.

Abilities

Giant Growth level I and II

Giant growth is an ability provided to Chaos Giants that increases their size and health,fully grown giants can tank for eclipsors.The ability is passive i.e it will imidiatly activate upon research.This ability is shared with Enslaved Giants

Giant growth 1 reqires 200 Gold and Mana and takes 40 seconds to research

Giant growth 2 requires 400 Gold and Mana and takes 60 seconds to reasearch

Chaos Giant Growth 0

Giant without the growth ability

Attacking style

Giants are one of the three units that have different attacking styles, the other two being Swordwrath (minions included) and Speartons. The two attacks mentioned earlier affects the rate of attacking. Swinging their club takes a while for the impact to land, but the Giant can react much faster. Using the dead giant it holds to attack allows quick impact, but reaction takes longer.

Unlike Enslaved Giants who hurl a giant boulder at one unit at a time, the Chaos giant causes AoE damage and stun.

They can also attack flying units

Chaos Giant Growth 1

Giant with growth level 1

Chaos Giant Growth 2

Giant with growth level 2

Weaknesses

A giant can easily be swarmed by several Swordwrath or Speartons or Archidons (not reccomended without meat shields). Since the giants can only attack from one side at a time, mobbing could prove lethal. Which goes to show that it's best to use Giants only to smash statues, so as your last attack send a wave of all units at the enemy along with a Giant so your units can attack the enemy and remove threats to prevent the Giant from dying and use your giant to attack the enemies' giant(s), smash his units, kill the enemy giant and destroy the enemy! Giants are most well known especially in Stick War 2) for being incredibly slow units. In fact, Giants are the slowest units in the entire stick war series (with the exception of miners with miner hustle) and take quite long to attack. A Chaos giant has several major weaknesses, using a spearton(#1), swordwrath(#3), or shadowrath(#2), you can avoid the giant's blows. It takes time to strike each heavy blow, so moving behind the giant when it strikes allows you to constantly damage the giant while not taking any damage yourself.

Real-world Counterparts

Note: The section is an excerpt from Wikipedia, and is available under the Creative Commons Public License.

Giants (from Latin and Ancient Greek: "gigas", cognate giga-) are beings of human appearance, but of prodigious size and strength common in the mythology and legends of many different cultures. The word giant, first attested in 1297, was derived from the Gigantes (Greek: Γίγαντες, Gígantes) of Greek mythology.

In various Indo-European mythologies, gigantic peoples are featured as primeval creatures associated with chaos and the wild nature, and they are frequently in conflict with the gods, be they Olympian, Celtic, Hindu or Norse. Giants also often play similar roles in the mythologies and folklore of other, non-Indo-European peoples, such as in the Nartiantraditions.

There are also accounts of giants in the Old Testament. Some of these are called Nephilim, a word often translated as giant although this translation is not universally accepted. They include Og King of Bashan, the Nephilim, the Anakim, and the giants of Egypt mentioned in 1 Chronicles 11:23. The first mention of the Nephilim is found in Genesis 6:4; attributed to them are extraordinary strength and physical proportions.

Fairy tales such as "Jack the Giant Killer" have formed the modern perception of giants as stupid and violent monsters, sometimes said to eat humans, while other giants tend to eat the livestock. The antagonist in "Jack and the Beanstalk" is often described as a giant. In some more recent portrayals, like those of Jonathan Swift and Roald Dahl, some giants are both intelligent and friendly.

Trivia

  • In the Stick Empires Game Guide, Giants are described as "Wielding a large club and dead unit for a weapon it smashes the ground causing stun."
  • Giants with Giant growth ll have a large bar, this is beacause it has now gained so much health that it will be difficult to show so many small bars. The only units like this are Medusa(In her boss form) and the Statue.
  • There is a visual bug where is 6 Chaos Giants attack an enslaved giant at the same time,the star that appears when a unit is stunned will appear(Although it is immune to stun).
  • Giants have more health than an Enslaved Giant.
  • Chaos Giants are one of the two meele units that can attack ranged units,the other being cycloid.
  • Despite lacking visible armor, they are still considered Armored in game. This is probably because of their thick skin.
  • A "ghost version" of the Chaos giant is available via tower spawn ll
    Ghostly giant.JPG

    A ghost giant

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