For the ability used by the Juggerknight, see Charge.
Charge is a status effect introduced in Stick War: Saga.
Description[]
When Charged, a unit takes damage every second. Charged units will visually have a yellow spark effect periodically displayed on them, and a yellow lightning icon will be displayed above their health bar.
Additionally, Charged units become vulnerable to the effects of Electric spells, which will prioritize Charged units and chain to them.
As with other status effects, Charge can be removed by healing.
Sources of Charge[]
- Voltaic Spark: While equipped, ranged units Charge enemies they damage. (2 damage)
- Voltaic Armor: While equipped, Heavy units Charge enemies that hit or are hit by them with melee attacks. (1 damage)
- Tesla Coil: Lightning strikes Charge the primary target. (1 damage)
- Lightning Storm: Lightning strikes Charge the primary target. (1 damage)
- Magis (Mini Storm, Electric Field)
- Voltaic Mastery: (campaign-exclusive, unlockable)
List of Electric Spells[]
- Tesla Coil
- Lightning Storm
- Mini Storm (Magis)