Crawlers are the basic melee unit of the Chaos Empire. They attack in packs, picking off larger and stronger units.
Appearance[]
Stick War II: Order Empire/ Stick Empires[]
Crawlers are small, cat-like creatures, perched in a stalking position while standing. Three tufts of fur stick on the animal's head, accompanied by two penetrating red eyes. Behind the Crawler's mass is a long monkey tail, waving up and down slowly.
Stick War: Saga[]
Crawlers now have a more reptilian appearance with a tapered nose, pointed teeth, claws, and small spikes on their backs. The fur on their head is replaced with large spines.
Abilities[]
Stick War II: Order Empire/ Stick Empires[]
Pack Mentality[]
The Crawler gains bonus attack damage for each Crawler you have in play (stacking up to 5 times).
Predatory Edge[]
Increases the Crawler's movement speed from 6 to 7.5.
Strategies[]
Using[]
- Crawlers are normally used as the starting unit for Chaos, as the only other Chaos unit available at the start is the Bomber, Enslaved Miner, and the Castle Dead.
- Crawlers have a fast attack animation, this allows you to "cancel animation" and defeat Swordwraths easily if done correctly
- The effectiveness of using Crawlers is maximized if used in conjunction with Bombers, with the Crawlers protecting the Bombers to prevent premature detonation.
Countering[]
- Crawlers have low health so Speartons, Archidons, Castle units, Tanky units, and AOE units can counter crawlers.
Notes[]
- Crawlers have been buffed in the past by reducing their build time from 12 seconds to the current 10.
- If a Spearton kills a Crawler it will show an animation of the Crawler jumping and then the Spearton thrusts his spear through it's chest, killing it, then planting his foot on the dead Crawler.
- In Stick Empires, Crawlers share a death sound with Scorplings.
Gallery[]
Version History (SW3)[]
Version 2023.2.2460[]
- Damage reduced from 8 to 4 (DPS reduced from 12 to 6).
- Now has the Creature hidden attribute, which causes them to no longer spawn Rune of Reanimation Deads when killed.