Stick War Wiki
(Forward statue gamemodes)
Tag: Visual edit
(Turns out i misread somethings)
Tag: Visual edit
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* Gold Rush: Each side starts with ~14(?) miners, and ~28(?) gold deposits are littered in the middle of the arena.
 
* Gold Rush: Each side starts with ~14(?) miners, and ~28(?) gold deposits are littered in the middle of the arena.
* Kill before sunset-destroy the statue before sunset, similar to Ambush, but you are the ambusher
 
* Triple barricaded gold rush-similar to gold rush, but 3 rock barriers are placed on the map, one blocking you from reaching the gold, the other blocking your enemy and one at the center of the map
 
* Forward Statue- Statue placed in front of all miners and gold patches, making it hard to defend
 
 
[[Category:Gamemodes]]
 
[[Category:Gamemodes]]
 
[[Category:Stick War: Legacy]]
 
[[Category:Stick War: Legacy]]

Revision as of 08:20, 27 September 2020

Crown of Inamorta, also known as the Tournament Mode, is a Gamemode in Stick War: Legacy. In the mode, the Player competes against 11 contestants for a crown in a series of four battles.

Introduced in the 1.3.24 update, Crown of Inamorta is the second mode in the game.

Crowns can be collected to unlock avatars, which buff one unit for the rest of the tournament.

Avatars

Miner: Full bags of gold provide 10% more gold.

Swordwrath: Swordwrath are built 20% faster.

Archidon: Increases damage of an archidon by 180% when controlled by a player.

Spearton: Regains the spear of a spearton after throwing it for 10 seconds.

Magikill: Magikill have double health and summon two minions at a time.

Giant: Giants block every third hit, reduce production time of a giant by half, the cost by 25%.

Difficulties

  • Normal-Base difficulty, "enemy user controlled units" deal slightly lower damage compared to your user control, spells used by enemies might include Archidon Rain, Statue Turret and Meric. The normal crown is a basic crown with a blue gem
  • Hard-Intensified difficulty , "enemy user controlled units" deal equal damage compared to your user control, spells used by enemies might include Archidon Rain, Statue Turret, Meric and Miner Hustle. The hard crown is a crown with a red gem
  • Insane- Even further intensified dificulty, "enemy user controlled units" deal more damage compared to you user control, spells used by enemies might include Archidon Rain, Statue Turret, Meric and Miner Hustle, the enemy finalist can use a Golden Spearton. The insane crown is a crown with a purple gem

Game Types

Various new game types are used when competing against a contestant.

  • Classic: Standard arena, each side has 8 gold deposits.
  • Deathmatch: Standard arena, each side starts with 10000 gold.
  • Super Deathmatch: Standard arena, each side doesn't start with miners and starts with 3000 gold. Every minute, each side is given 3000 gold. Building of units is significantly sped up.
  • Barricade (?): A rock barrier is placed in the middle of the map.
  • Gold Rush: Each side starts with ~14(?) miners, and ~28(?) gold deposits are littered in the middle of the arena.