–Dead, Stick Empires
Deads are hunchbacked, zombified stick figures with chunks of flesh ripped off their stomachs, exposing their guts (which are used as their projectiles). Their heads are also significantly decayed to the point that their brains are showing.
Deads act as the chaos ground ranged units that throw their own guts as projectiles (These guts do bonus damage to armor and have more range) but deal slightly lesser damage than an Archidon arrow. Deads are very slow, so they cannot kite.
The only ability of a Dead is "Poison Guts". Poison Guts is one of the main selling point of Deads. This passive ability can be researched for 300 gold and takes 40 seconds to research. If Poison Guts is toggled on, any enemies hit by the Dead will be poisoned at the cost of 10 mana.
- Deads are considered Armoured, despite having no armour and rotting, which should logically lessen their durability. The presence of armour could be because undead creatures can take more damage before dying, as they do not bleed.
- When a dead dies, his body liquidifies and spills out, then the remaining solid bones fall to the ground.
- One of the few units with Artwork.
In 1.9.30 update for Stick War: Legacy, the Deads would take on a much different identity than that of its Stick War II: Order Empire counterpart. Now they belonged to a massive undead army , played as melee units rather than ranged, and no longer did poison damage with each attack. They had lost all of their armor and and health and could be one-shotted by a single headshot from a Archidon.
The dead looks exactly like the Stick War II: Order Empire Dead but is more thinner and taller, the body is more decayed and the guts are more exposed