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A Giant of gargantuan proportions appears as the Final Boss in Stick War: Legacy's campaign.


Appearance[]

The Final Boss looks like a regular Giant but much bigger, and also wears a skull-like helmet that resembles the Magikill Minion's mask.

He uses a giant club and another giant's corpse as weapons, like a normal giant.

Abilities[]

Earthquake[]

The Final Boss will stomp his foot, creating a fissure in the ground that stuns and damages all units in its path. It shares this ability with Griffon the Great and other Giants wearing skins. The Final Boss's Earthquake has much longer range and greater knockback than those of other Giants, and is more lethal due to the Final Boss's high attack damage.

History[]

Campaign[]

Screenshot 20220225-172044 Stick War Legacy

The Final Boss, weak from pain.

The Final Boss only appears in the Last Stand level of Stick War: Legacy once the player destroys the enemy statue. A cutscene similar to the one in the original Stick War plays when the player destroys the monument. The giant, which is now smaller than it was in Stick War, breaks out of the monument and takes a swing at the player's units, just like it did in Stick War. However, before it can get off of its platform, the REAL Final Boss, which is closer to the original giant's massive size in Stick War, appears from behind the giant and kills it in a single blow. The final battle then begins. The Final Boss behaves like a regular giant, but is much bigger, has a lot more health, and does much more damage. Any strategy for fighting a giant also applies to the Final Boss. Once The Final Boss is fatally damaged, another cutscene begins to play. The Final Boss stops and starts breathing heavily, as if in pain. A Spearton charges into the battlefield and says, "I will end this for the Order Empire!" The Giant then drops the dead body he carries as a weapon and grabs the Spearton, holding him in front of his face and calling him "puny". The player must then tap the screen repeatedly. Once the screen is tapped enough, the Spearton then shouts "This! Ends! NOW!" and throws his spear into the Giant's eye. The Final Boss groans in pain and pulls the spear out of his head. He then proceeds to fall forward onto the ground, continuing to groan in pain, and dies. The Spearton then takes his spear back from the Giant and raises it in victory.

Other[]

  • The Final Boss appears as the final enemy to spawn in Mission 340.
  • Hacker.exe spawns the Final Boss as part of its reinforcements.

Strategy (Countering)[]

  • Similarly to the Giant, the best strategy is to have your army attack it from the front, and stab it from behind using a manually controlled unit (or distract the giant with a user controlled unit so your army can attack his back). Manually controlling a unit does bonus damage, and so does attacking from behind, so stacking that damage is helpful, even with a Swordwrath.
  • A weirder way is to stack up a huge horde of Magikill so that they create a constant stream of minions to meat shield them from the giant, slowly draining the said giant’s health.
  • A very easy way to defeat this boss on any difficulty is to grab any unit (Preferably your fastest unit), go right up to him, and constantly run to the other side of him whenever he attacks. This will draw him into an endless cycle of turning around and around trying to kill you if no other melee troops are present. If you have any amount of Archidons and maybe a giant or Swordwrath, you can kill him very easily.
  • One of the quickest and easiest ways is to control a Spearton, go around to his back, and throw the spear while he's facing away from you. This deals 800 damage per spear throw (400 if he turns around to face you). An alternative is to use a giant and attack him from the back.
  • Another way is to get a bunch of Speartons and swarm the giant, while controlling one yourself (presumably being able to get to the back of him)
  • The quickest way to defeat him is to control a flame Archidon and fire at him. this will cause both damage reflect and burn damage which will drain his health faster.

Trivia[]

  • Besides the head, which looks like a Magikill minion's helmet, he looks like a Level 0 giant but bigger.
  • Final boss is one of the few enemies that are colored black, along with the “Final Boss” (Stick War Legacy), Dead, Deadkai, and Stone Giant.
  • If the game is edited or mods are used to make the player able to use the Final Boss in-game, there is no earthquake button, for only the Attack and Defend Buttons appear. (Not quite sure what the defend button is for anyway)
  • Mission 460 on Weekly Missions marks the 1st time in Stick War: Legacy history where you are able to use Final Boss in-game
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