Stick War Wiki
Advertisement

Everything burns if it's hot enough.

- Fire Elemental, Stick Empires,

Fire is one of the four basic Elementals, representing the fire element and its inherited properties. Along with the other basic elements, the Fire Elementals were prisoners of Medusa during the events of Stick War II: Order Empire. At the end of the game, they were presumably freed by the Order Empire once their captor was slain, allowing them to later appear in Stick Empires.

Abilities[]

Burn Damage[]

The Fire Elemental's attacks will Burn enemies, dealing 8.08% of their maximum health per tick for 7 seconds.

Combinations[]

Strategy[]

Uses[]

  • Similar to Order's Archidon, the Fire Elemental's near-instant ranged attacks and respectable movement speed allow for easy kiting.
  • The Fire Elemental's burn damage can finish off weakened enemy targets without having to focus another attack on them.

Countering[]

  • Fires are more pricey than Archidon and don't have great health.
  • Fires have low damage, meaning you are forced to rely on burn for damage output.
  • Fires can't forward kite as well as other units as their range is low and the fireballs are slow.
Advertisement