The Shadowraths' default ability is Fury (also known by its Stick War II name Fixate). It does not have to be purchased or activated, unlike the Shadowrath's other ability, Shinobi.
Description[]
Stick War 2/Stick Empires[]
Each attack made by the Shadowrath against a single enemy target increases its attack damage by 5. This bonus stacks up to 5 times (for a maximum of +25 attack damage, raising the Shadowrath's attack damage to 39), but resets if the Shadowrath changes attack targets.
Stick War 3[]
Fixate now stacks up to 3 times for a maximum of +15 damage, raising the Shadowrath's damage to 29 at full stacks. Fixate resets if the Shadowrath spends 5 seconds without attacking, in addition to when the Shadowrath attacks a different unit.
Fixate does not work on Statues.
Strategy[]
Fixate makes the Shadowrath deceptively powerful in a prolonged fight, allowing them to outdamage opponents that seem to have an initial advantage. Thanks to Fury, a Shadowrath can take on a Spearton (or Juggerknight) and win the fight, even though a Shadowrath has less health (four bars against six). This ability is strongest against Giants, where a small number of Shadowrath will often win a fight that initially looks as though it will be lost due to the scaling damage.
Make sure the Shadowrath focuses on a single target so that the bonus will not reset.
To help it last longer in battle and gain fixate's full potential, pair Shadowrath with Merics, Walls, or Vamp
Trivia[]
- Fixate is the only passive ability that is given for free in Stick Empires (excluding Passive Heal)
Version History (SW3)[]
Version 2024.3.693[]
- No longer works when attacking Statues.