Gold is the main resource in the Stick War series that lets you to train units and research technologies.
However, Gold is absent from Kill the Spartan. By most standards, the game isn't canon, so Gold still appears in all Stick War canon.
Contents
Gold deposits
Stick War
In the Original Stick War, there are 4 lines of gold patches, the one being closest to the statue is referred to as the first row, the row after that is called second row and so on. The last 2 rows are in the center and both sides have to fight for the patches of gold.
Stick War II: Order Empire / Stick Empires
Each side has two rows of gold, the one being closer to the statue being referred to as the first row, with the second row being referred to as the second row of gold.
Stick War: Legacy
There are 4 gold patches on each side, and there are only 2 on your side in Endless Deads. The gold mine spell can be used to add 1 gold deposit for 1 round.
Obtaining
Stick War/ Stick War: Legacy
Gold can be obtained from one of the following actions;
- Mining gold, a miner will swing his pickax on a gold deposit and once his bag is full, (this can be seen on a bar above him, although you must user control him to see the bar) he will move behind the statue and deposit his workload.
- Passive income from the statue (the crown can be upgraded to increase the income of gold).
Stick War II: Order Empire / Stick Empires
Gold can be obtained from one of the following actions;
- The first is through mining the gold piles itself, which is the most efficient way
- Collecting gold from the tower, which gives 20 gold every 5 seconds
- Researching Passive Income, where you will get a slow, fairly low amount of gold & mana every few seconds.
Function
Gold is used to train every unit throughout the series. It also helps in researching almost every technology. Miner Walls and Miner Towers.
The charts indicate uses of gold.
Stick War
Gold's primary use is to build units.
Unit | Gold Cost |
---|---|
Miner | 200 |
Swordwrath | 150 |
Archidon | 400 |
Spearton | 400 |
Magikill | 1200 |
Order Giant | 1400 |
Stick War II: Order Empire/ Stick Empires
Now due to new units, and the need of researching abilities, gold has many more uses than it had before.
Asterisks in the below charts indicate that the specific unit or upgrade requires mana in addition to gold.
Order
Unit | Gold Cost |
---|---|
Miner | 150 |
Swordwrath | 150/125 |
Archidon | 350/300 |
Meric* | 300 |
Magikill* | 500 |
Spearton* | 450 |
Shadowrath* | 450 |
Albowtross* | 450 |
Enslaved Giant | 1500 |
Ability/Upgrade | Gold cost (Research) |
---|---|
Miner Hustle* | 300 |
Passive income*(All levels) | 150 |
Tower Spawn* | 600,2000 |
Resilience* | 50 |
Miner Wall | 100 |
Cure* | 100 |
Giant Growth I and II* | 200,400 |
Poison Spray* | 50 |
Electric Wall* | 100 |
Castle Archer I,II and III | 300, 400, 500/300, 600, 900 |
Fire Arrows* | 50 |
Blazing Bolts | 400 |
Rage* | 50 |
Shield Wall* | 50 |
Shield Bash* | 50 |
Shinobi I and II | 100,150 |
Ability | Use Gold Cost |
---|---|
Miner Wall | 200 |
Chaos
Unit | Gold Cost |
---|---|
Enslaved Miner | 150 |
Crawler | 100 |
Dead* | 300 |
Marrowkai* | 400 |
Medusa* | 500 |
Juggerknight* | 450 |
Bomber | 75 |
Eclipsor* | 400 |
Giant | 1500 |
Ability | Research Cost |
---|---|
Miner Hustle* | 300 |
Miner Tower | 100 |
Passive Income*(All levels) | 150 |
Pack Mentality* | 100 |
Predatory Edge* | 100 |
Charge* | 50 |
Poison Guts | 300 |
Castle Dead I,II,III | 300, 400, 500/ 300, 600, 1000 |
Hells Fists* | 100 |
Venom Flux | 200 |
Resilience* | 50 |
Giant Growth I and II* | 200,400 |
Tower Spawn I and II | 600, 2000 |
Elemental Empire
Unit | Gold Cost |
---|---|
Earth Elemental | 150 |
Water Elemental | 350 |
Air Elemental | 400 |
Fire Elemental | 450 |
Charrog | 600 |
Cycloid | 750 |
Infernos | 850 |
Treature | 500 |
Blind Gate | 600 |
Scorch | 800 |
V | 1350 |
Notes
- Gold and Mana are the only two resources in the Stick War series gathered within a match (and not saved for later stages, like Gems or Empire Coins).
- Manual Detonation used to cost 300 gold.
- It was made free to cast in a recent update.