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The Juggerknight (alternatively spelled Jugger Knight) is a unit in the Chaos Empire, introduced in Stick War II: Order Empire and featuring in Stick War: Saga. They serve as the Chaos Empire's heavy infantry, in a role mirroring the Spearton.

Appearance[]

Juggerknights are stick figures equipped with a helmet, a heater-shaped shield, and an axe, all in dark blueish-grey color. The shield and helmet are decorated with curved spikes.

In Stick War: Saga they have a skeleton body with some thorns on it, along with a slit in the shield for the axe to go through when the Juggerknight charges. The Juggerknight also now has a visible heart and some scratches on the shield and has a more executioner type of axe head for the axe, and he looks bigger than most normal figures.

Etymology[]

Juggerknight is a portmanteau of "juggernaut" (a powerful and overwhelming force) and "knight."

Abilities[]

Charge[]

Stick Empires[]

Upon activation, the Juggerknight charges straight forward at a high speed roaring “Chaaaaaaaarge!” while placing their shields in front of themselves. Any units that get in the way of the charging Juggerknights will receive damage and be stunned.

Stick War: Saga[]

Charge no longer needs to be researched, nor does it have a cost to use. The Juggerknight can now charge through Light units and can stun 3 units. Hitting a heavy unit will end the charge. Juggerknight will sometimes charge when enemies is in sight.

Trivia[]

  • A ghost Juggerknight can be summoned via Tower Spawn Level 1.
  • The Juggerknight's death animation in Stick War II is similar to the Spearton's. He falls to his knees before collapsing forward, and his helmet falls off.
  • If a Spearton kills a Juggerknight, a cutscene triggered in which the Spearton and Juggerknight push each other back, then the Spearton jumps and stabs the Juggerknight's neck.
  • In Stick War: Saga, Juggerknights are larger than most units like Sicklebear.
  • The Juggerknights have a shield similar to Adicai in Stick War: Saga
  • If a Juggerknight is killed via petrify and has a helmet skin, the skin will revert to default.
  • Similar to the Spearton, Juggerknights hold their shield in both hands.
  • In Stick War: Saga Closed Beta Version 2021.1.2854, there is a bug where Riptor and Juggerknight can be played. A full explanation is here.
  • Due to a bug, Juggerknights in Stick War: Saga did not possess the passive healing that most Chaos units do before Version 2022.1.3255.
  • The Juggerknights in Stick War: Saga appear to be led by the Marrowkai, as one of a pair of Juggerknights in Level 27 calls him "Sir" .
    • The two Juggerknights mentioned above are also statistically unique. They deal increased damage and have increased health, and unlike other Juggerknights, when they run out of health, they walk back to the base like Generals, this two juggerknight are called juggerknight berserk brother.

See also[]

Tank unit[]

Version History (Stick War: Saga)[]

Version 2024.3.1122[]

  • (Undocumented) Juggerknights now have a kick animation.
  • (Undocumented) Juggerknight Berserk Brothers now have a unique skins.
  • (Undocumented) Juggerknights now have a unique victory animation.
  • (Undocumented) Juggerknights now have more death animations to match with other units.

Version 2023.1.1286[]

  • Population increased from 5 to 6 as part of the Population overhaul.

Version 2022.1.17[]

  • (Undocumented) Attack speed reduced from 0.75 attacks per second to 0.6 (DPS from 12.75 to 10.2).

Version 2022.1.3436[]

  • Gold cost increased from 450 to 500.
  • Damage reduced from 20 to 17.

Version 2022.1.3348[]

  • Fixed Juggerknights not properly playing their death animation.

Version 2022.1.3255[]

Version 2022.1.3127[]

  • Added for testing.