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Magikill, Stick War II: Order Empire


Magikill, known as Mages in the Armory, are powerful spellcasters of the Order originally made by Magis that appeared during the later events of Stick War, before later reappearing in the series for it's following media. Near the end of the war, the Magikill tended to replace the Swordwrath with their summoning ability, creating minions that were near as powerful as their rivals without any Gold or Population costs.

While their most notable inclusion was in that of the Order Empire, the Magikill was originally devised by the Magikill Empire. After multiple failed attempts at redemption, the Magikill Empire fell and left the Order with their unit.

They are followers and believers of "Magikill", the Way of the Mage.

Appearance[]

Stick War[]

Magikill are black stick figures, usually hunched over and relying on their staff to walk. They wear black witch hats, characterized by a conical crown and a wide brim.

Stick War II: Order Empire/ Stick Empires[]

Magikill remain almost identical to their previous state, with the exception of a new gray beard.

Etymology[]

Magikill is a compound of "magic" or "magi" (plural of "magus", originally referring to priests of certain early Iranian religions but increasingly used to refer to magic-users) and "kill."

Upgrades[]


Stick War[]

Wizard summoning spell Upgrade

LV.

+1 to the number of units summoned by wizard LV. 1
+1 to the number of units summoned by wizard LV. 2
+1 to the number of units summoned by wizard

LV. 3

Wizard stun spell Upgrade LV.
+15% stun time LV. 1
+15% stun time LV. 2
+15% stun time LV. 3


Stick War: Legacy[]

Magikill Hat

LV.

+1 max Minions LV. 1
+1 max Minions LV. 2
+1 max Minions

LV. 3

Magikill Staff LV.
+15% Magikill stun damage, +5% footspeed LV. 1
+15% Magikill stun damage, +5% footspeed LV. 2
+15% Magikill stun damage, +5% footspeed LV. 3

Stats[]

Stick War: Legacy[]

Damage 50 HP (Level 0 staff)

57.5 HP (Level 1 staff)

65 HP (Level 2 staff)

72.5 HP (Level 3 staff)

Minions summoned 2 (Level 0 hat)

3 (Level 1 hat)

4 (Level 2 hat)

5 (Level 3 hat)

Health 150
Movement Speed 0.5 (Staff upgrade 0)

0.55 (Staff upgrade 1)

0.6 (Staff upgrade 2)

0.65 (Staff upgrade 3)

Cost 1200
Population 5
Training Time 20 seconds

Abilities[]

Blast/Fulminate[]

The Magikill creates a powerful explosion to attack enemies. Its property varies depending on the game.

Stick War 1/Stick War: Legacy[]

In Stick War 1, Blast causes low damage but moderate range and stuns all units hit.

In Stick War: Legacy, Blast inflicts high damage and stuns, but can only hit a maximum of 3 units per cast.

Stick War ll: Order Empire/Stick Empires[]

Blast inflicts high damage and causes Burn instead of stun. It hits a designated area a moderate range in front of the Magikill.

Stick War: Saga[]

Blast inflicts moderately high damage, stuns enemies, and inflicts Burn. It hits a fixed area in front of the Magikill, in version 2025.4.745 now, fulminante can be directed

Summon Minion[]

The Magikill summons a magical Minion to do their bidding. Minions can be fully commanded. In Stick War Legacy, a Magikill can summon 2 Minions at a time if you equip the Magikill Avatar while playing the Crown of Inamorta.

This spell does not appear in Stick War II/Stick Empires.

Poison Spray[]

The Magikill conjures a spray of poisonous liquid that inflicts Poison to all enemies in range.

This spell is only available in Stick War II/Stick Empires.

Electric Wall[]

The Magikill creates an electric field that spans the full width of the battlefield, inflicting high damage over time to enemies within.

This spell is only available in Stick War II/Stick Empires.

Bewitch[]

This ability is only used by the Vampiric Magikill variant and is not available to players. The Vampiric Magikill channels on a unit, and once the channeling completes, the unit is converted to the Vampiric Magikill's side.

Death Animations[]

Stick War[]

The Magikill will fall down and evaporate into dust, leaving behind a hat for a grave.

Stick War II: Order Empire[]

The Magikill will evaporate into dust while standing, leaving a hat as a grave.

Stick War: Legacy and Stick War: Saga[]

Magikill use the same death animations as other units.

Quotations[]

Stick War II: Order Empire/Stick Empires[]

  • When casting Blast, the Magikill announces "Fulminate!"
  • When casting Poison Spray, the Magikill announces "Venomon Toxonium!"
  • When casting Electric Wall, the Magikill announces "Novicos Electros!"

Stick War: Saga[]

  • When trained, the Magikill says one of the following:
    • "I am here, mortal."
    • "I smell magic in the air."
    • "None shall pass!"
    • "I'll incinerate them!"
    • "My magic is yours to command."
    • "Stay calm, I have this."
    • "I will help you."
    • "I thirst for magic."
    • "I am here."
    • "I come to cleanse this land."
    • "Until my dying breath, my magic shall protect you."
    • "I am here my friend."
    • "These demons need to be slain."
    • "I am with you, my friend."
    • "Once again, it's up to me."
  • When ordered to hold position, the Magikill says one of the following:
    • "Of course."
    • "Alright."
  • When killed, the Magikill says one of the following:
    • "Magic... will be... legend..."
    • "Magikill has... ended..."
Magikill wall 2

Magikill electrical wall.

Trivia[]

  • In the Stick Empires Game Guide, Magikill are described as "Leader of Order, powerful mage able to cast explosions, poison, and electric walls."
  • Magikill Minions have the same headpiece in Stick War: Legacy as the Final Boss.
  • A Magikill is seen in a cutscene in the Stick War: Legacy stage, Endless Deads, where it died while it was attacked by zombies.
    • While playing the game, the player can see the Magikill's corpse in the first wave, while in the second wave, his body decomposes. The third and all waves after that will have a grave of the said Magikill, with his staff and hat on it.
    • This means that one night there is almost a year
      • On some missions the staff on the grave will have fallen
  • Magikill used to cost 500 Mana, until they were buffed by reducing their cost to 400 Mana.
  • Poison Spray used to be cast at whatever range the player said. This was changed so it was always cast at max range, making it easier for new players.
  • If multiple Magikill are selected and are told to use a spell, only the closest Magikill with the ability ready will actually cast a spell.
  • Thus, if you select multiple Magikill and you want most/all of them to use a spell, you must click rapidly whilst moving your cursor up and down from the target to your Magikill or rely on the Magikill select hotkey each time you want to cast a new spell.
  • In Patch 1.89, Poison Spray was nerfed to do less damage, because it was the most effective way to poison, with the other being Deads. Blast also had its damage reduced, but gained the ability to burn.
  • Magikill used to be the mascot of the stick war series before being replaced by the Spearton.
  • The magikill in the hat with the purple ribbon appeared only in Stick War 1 but his avatar appears in Stick War 3 and Stick War Legacy.
  • His quote "None shall pass!" is a reference to Gandalf's most iconic quote "You shall not pass!" from the Lord of the Rings.