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{{Resource|title1 = Mana|image1 = Mana.png|appearance(s) = * [[Stick War II: Order Empire]]
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{{Resource|title1 = Mana|image1 = <gallery>
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Mana.png|Main resource
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File:ManaCrystal.png|Crystal Form
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</gallery>|appearance(s) = * [[Stick War II: Order Empire]]
   
 
* [[Stick Empires]]}}'''Mana''' is the secondary [[:Category:Resources|resource]] in [[Stick War II: Order Empire]], [[Stick Empires]] and in [[Stick War III]] (in the form of Crystals); which is used to train more advanced units
 
* [[Stick Empires]]}}'''Mana''' is the secondary [[:Category:Resources|resource]] in [[Stick War II: Order Empire]], [[Stick Empires]] and in [[Stick War III]] (in the form of Crystals); which is used to train more advanced units
 
 
 
 
   
 
== Obtaining ==
 
== Obtaining ==
   
  +
Obtaining
=== [[Stick War II: Order Empire]]/[[Stick Empires]] ===
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===[[Stick War II: Order Empire]]/[[Stick Empires]]===
 
Each side has miners to pray on their side. The miners will walk to the statue and kneel down. Blue light will radiate, indicating they are praying and gaining mana at 7 mana per 2.61 seconds, or 161 mana/minute. A maximum of 6 miners can be praying at any one time for one side.
 
Each side has miners to pray on their side. The miners will walk to the statue and kneel down. Blue light will radiate, indicating they are praying and gaining mana at 7 mana per 2.61 seconds, or 161 mana/minute. A maximum of 6 miners can be praying at any one time for one side.
   
=== [[Stick War III]] ===
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===[[Stick War III]]===
 
Each side has 2 mines which have Mana Crystals instead of gold. Once [[Miner|Miners]] finish mining the crystals and deposit it when their bag is full, they give 50 mana crystals per full bag deposited. These crystals will always be there and never get smaller.
 
Each side has 2 mines which have Mana Crystals instead of gold. Once [[Miner|Miners]] finish mining the crystals and deposit it when their bag is full, they give 50 mana crystals per full bag deposited. These crystals will always be there and never get smaller.
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[[File:CrystalMine.png|thumb|The Mana Crystal Mines in [[Stick War III]]]]
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<br />
   
== Function ==
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== Function==
 
Mana, along with [[Gold]], is used to create more advanced tier two units and is a major cost for all spellcasters. It is also required for most upgrades.
 
Mana, along with [[Gold]], is used to create more advanced tier two units and is a major cost for all spellcasters. It is also required for most upgrades.
   
 
It is also crucial as using a unit's ability costs mana.
 
It is also crucial as using a unit's ability costs mana.
   
=== [[Order]] ===
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===[[Order]]===
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 500px;"
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 500px;"
 
|-
 
|-
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|-
 
|-
 
! scope="col" |Upgrade/Research
 
! scope="col" |Upgrade/Research
! scope="col" |Mana Cost
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! scope="col" | Mana Cost
 
|-
 
|-
 
|Miner Hustle
 
|Miner Hustle
 
|100
 
|100
 
|-
 
|-
|Passive Income Gold 1, 2, 3
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| Passive Income Gold 1, 2, 3
 
|100, 100, 100
 
|100, 100, 100
 
|-
 
|-
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|200, 400
 
|200, 400
 
|-
 
|-
|Poison Spray
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| Poison Spray
 
|100
 
|100
 
|-
 
|-
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|-
 
|-
 
|Rage
 
|Rage
|50
+
| 50
 
|-
 
|-
 
|Shield Wall
 
|Shield Wall
|50
+
| 50
 
|-
 
|-
 
|Shield Bash
 
|Shield Bash
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|-
 
|-
 
|Shinobi 1, Cloak Level 2
 
|Shinobi 1, Cloak Level 2
|100, 150
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| 100, 150
 
|-
 
|-
 
|
 
|
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|-
 
|-
 
|Giant Growth 1
 
|Giant Growth 1
|200
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| 200
 
|-
 
|-
 
|Giant Growth 2
 
|Giant Growth 2
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|0
 
|0
 
|-
 
|-
|Castle Air 3
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| Castle Air 3
 
|0
 
|0
 
|-
 
|-
 
|Tornado
 
|Tornado
|100
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| 100
 
|-
 
|-
 
|Resilience
 
|Resilience
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|-
 
|-
 
|Fire Rain
 
|Fire Rain
|20
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| 20
 
|-
 
|-
 
|Protect
 
|Protect
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|}
 
|}
 
==Notes==
 
==Notes==
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*Negative mana can be obtained through a glitch; it requires the Elemental empire and the fusing of multiple Vs at once without the necessary amount of mana.
 
*Negative mana can be obtained through a glitch; it requires the Elemental empire and the fusing of multiple Vs at once without the necessary amount of mana.
 
*Mana can be gained by praying at the enemy statue, however, your miner must be closer to the enemy statue than your statue when told to pray.
 
*Mana can be gained by praying at the enemy statue, however, your miner must be closer to the enemy statue than your statue when told to pray.
 
*All combined units in the Elemental Empire (Charrog, Cycloid, Treature, Inferno and V) take 100 mana.
 
*All combined units in the Elemental Empire (Charrog, Cycloid, Treature, Inferno and V) take 100 mana.
*In contrast, all 4 basic elements cost no mana whatsoever.
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* In contrast, all 4 basic elements cost no mana whatsoever.
* [[Stick War|Stick War 1]] actually didn't have mana; instead, players simply had to pay gold in order to build units.
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*[[Stick War|Stick War 1]] actually didn't have mana; instead, players simply had to pay gold in order to build units.
   
 
[[Category:Resources]]
 
[[Category:Resources]]

Revision as of 08:05, 16 April 2021

Mana is the secondary resource in Stick War II: Order Empire, Stick Empires and in Stick War III (in the form of Crystals); which is used to train more advanced units

Obtaining

Obtaining

Stick War II: Order Empire/Stick Empires

Each side has miners to pray on their side. The miners will walk to the statue and kneel down. Blue light will radiate, indicating they are praying and gaining mana at 7 mana per 2.61 seconds, or 161 mana/minute. A maximum of 6 miners can be praying at any one time for one side.

Stick War III

Each side has 2 mines which have Mana Crystals instead of gold. Once Miners finish mining the crystals and deposit it when their bag is full, they give 50 mana crystals per full bag deposited. These crystals will always be there and never get smaller.

CrystalMine

The Mana Crystal Mines in Stick War III


Function

Mana, along with Gold, is used to create more advanced tier two units and is a major cost for all spellcasters. It is also required for most upgrades.

It is also crucial as using a unit's ability costs mana.

Order

Unit Mana Cost
Miner 0
Swordwrath 0
Archidons 0
Meric 200
Magikill 400
Spearton 50
Shadowrath 150
Albowtross 200
Enslaved Giant 0
Upgrade/Research Mana Cost
Miner Hustle 100
Passive Income Gold 1, 2, 3 100, 100, 100
Tower Spawn 1, 2 200, 1000
Resilience 100
Cure 100
Giant Growth 1, 2 200, 400
Poison Spray 100
Magikill Wall 150
Castle Archer 1, 2, 3 0, 0, 0
Fire Arrows 100
Blazing Bolts 0
Rage 50
Shield Wall 50
Shield Bash 100
Shinobi 1, Cloak Level 2 100, 150

Chaos

Unit Mana Cost
Miner 0
Crawler 0
Juggerknight 50
Bomber 0
Dead 100
Eclipsor 150
Marrowkai 400
Medusa 400
Giant 0
Upgrade/Research Mana Cost
Miner Hustle 100
Miner Tower (Research) 0
Miner Tower (Use) 0
Passive Income (Each Level) 100, 100, 100
Predatory Edge 100
Pack Mentality 100
Charge 100
Poison Guts 0
Castle Dead 1 0
Castle Dead 2 0
Castle Dead 3 0
Hell Fists 100
Venom Flux 0
Resilience 100
Giant Growth 1 200
Giant Growth 2 400
Tower Spawn 1 200
Tower Spawn 2 1000

Elemental

All elemental combinations cost 100 mana while scorch, blind gate and the basic elemntals have have 0 mana cost

Upgrade/Research Mana Cost
Miner Hustle 100
Passive Income (Each Level) 100, 100, 100
Scorpling Health 200
Scorpling Poison 200
Advanced Healing 100
Meteor Strike 100
Castle Air 1 0
Castle Air 2 0
Castle Air 3 0
Tornado 100
Resilience 100
Clone Level 1 100
Clone Level 2 150
Tower Spawn 1 200
Tower Spawn 2 1000

Spells and Abilities

Spell/Ability Use Cost
Fire Arrows 5
Shield Bash 10
Shinobi 30
Poison Cure 5 (per cured unit)
Blast 0
Poison Spray 50
Electric Wall 35
Detonate Explosive 0
Charge 15
Poison Guts 10 (per poisoned unit)
Petrify 50
Venom Flux 50
Hell Fists 50
Reaper 0
Morph 0
Sacrificial Mass Heal 0
Death Blossom 30
Summon Scorplings 0
Radiant Heat 30
Flash 0
Possess 50
Clone 50
Dragon Call 30
Fire Rain 20
Protect 20
Tornado 35

Notes

  • Negative mana can be obtained through a glitch; it requires the Elemental empire and the fusing of multiple Vs at once without the necessary amount of mana.
  • Mana can be gained by praying at the enemy statue, however, your miner must be closer to the enemy statue than your statue when told to pray.
  • All combined units in the Elemental Empire (Charrog, Cycloid, Treature, Inferno and V) take 100 mana.
  • In contrast, all 4 basic elements cost no mana whatsoever.
  • Stick War 1 actually didn't have mana; instead, players simply had to pay gold in order to build units.