|“||You have been ambushed by some natives. Hold them off until the sun sets.||”|
–- Narrator, Stick War
The Native are humans that have pledged their allegiance to the Native tribe, acting as the warriors of their legion. They are some of the few units responsible for the Native ambushes but do not seem to take part in usual battle otherwise.
They are presumably followers of 'The Way of the Spear'.
Order struggles, but pulls through and survives until sunset, eliminating the waves of Native. These Natives are never seen again after the ambush fails.
Battlefield Abilities Edit
Strengths (Stick War) Edit
The Native are identical in statistics to the Spearton. This makes them well-off in combat and durable toboot. Swordwrath, with their basic clubs, cannot fight these units alone and require a group of three comrade Swordwrath or an Archidon to slay a Native.
Weaknesses (Stick War) Edit
Natives suffer from small numbers, which makes for Swordwrath massing and Tower Archer fire. A group of nine Swordwrath can surely kill three Natives, and three to four arrows from a Tower Archer will kill one of them. These units are all either extremely cheap or free, making the biggest downfall to the Natives sheer numbers.
The word Native is derived from the Latin word nativus.
- These units, along with the Final Boss, are the only units throughout the original Stick War that the user cannot control.