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Sicklewrath are units of an unnamed Native tribe, appearing in Mission 31 of Weekly Missions. Larger than the normal stick figure, Sicklewrath are trained in close-quarters combat, in a similar fashion to that of the Swordwrath. They appear again in Stick War III as fast attackers serving the Order Empire.

History[]

Stick War: Legacy[]

Weekly Missions[]

Mission 31[]

A massive group of 23 native Sicklewrath, led by their chief, ambushed an Order detachment at sunset, but were successfully warded off by the superior Order military.

Stick War III[]

The Sicklewrath return again in Stick War III, this time as soldiers of the Order Empire.

Function[]

Stick War: Legacy[]

Equipped with large sickles, Sicklewrath are able to get farther reach with their melee attacks than Swordwrath, and pose a great threat to any military in large enough numbers. However, it is easy to outnumber their force with enough Swordwrath and route their group.

Stick War III[]

The Sicklewrath serve as cheap shock troops in Stick War III. In comparison to the Swordwrath, a similar unit, the Sicklewrath is cheaper and builds faster. However, it deals less damage, has less health and lacks the jump attack of the Swordwrath. This makes it useful for early-game rushes and allows it to serve as a cheap meat-shield for more expensive units.

Notes[]

  • Sicklewrath, while being nearly identical to Swordwrath, are considered a separate unit on Mission 31's scroll.
  • In Stick War III, Sicklewraths' cleave still deals full bonus damage against Light units.

Gallery[]

Version History[]

Version 2024.3.692[]

  • Health was increased from 50 to 55.

Version 2023.2.1286[]

  • Population increased from 1 to 2 as part of the Population overhaul.

Version 2023.2.975[]

  • Damage reduced from 5 (+3 vs Light) to 5 (+2 vs Light).
  • Training time increased from 9 seconds to 10 seconds.
  • Cleave damage reduced from 50% to 40% (2.5 to 2 against heavy, 4 to 2.8).

Version 2023.1.25[]

  • Cleave damage reduced from 60% to 50% (3 to 2.5).

Version 2022.1.105[]

  • Damage reduced from 5 (+unknown vs Light) to 5 (+3 vs Light).

Version 2022.1.27[]

  • Sicklewrath attacks now deal 60% splash damage.
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