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{{Game|title1 = Stick War: Legacy|image1 = 62PdCouTvNPDuXRaduVYiCb9hxbZWDcAb1acVYBWNYkzZRYnV4hAkhAXdjyDi6pnQJxzLrvXk6g1GyJHVVqob2tns3zNvT3YGRiwUwScZ6fBx5t.png|series_no = 05|game_concept_by: = [[Jason Whitham]]}}'''Stick War: Legacy''' is an iOS and Android video game published by [[www.maxgames.com|Max Games Studios]]. It was a remake of the original [[Stick War]], and is the fifth installment to the [[Stick War (series)|Stick War series]].
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{{Game|title1 = Stick War: Legacy|image1 = Screenshot 20201014-170655.png|series_no = 05|game_concept_by: = [[Jason Whitham]] (Aka Crazy Jay)}}'''Stick War: Legacy''' is an iOS and Android video game published by Max Games Studios. It is a remake of the original [[Stick War]] and the fifth installment to the [[Stick War (series)|Stick War series]].
   
  +
As a mobile game, Stick War: Legacy was the first game that needed to be downloaded in order to be played. It takes up 82M in storage, and now requires an Android version 4.4 and up. For reference, when the game was released in 2016, it required a version 2.3 and up, and only required 54M in storage.
==History==
 
   
  +
==Overview==
=== '''Introduction''' ===
 
In a world called [[Inamorta]], you're surrounded by discriminate nations devoted to their individual nations technology and struggle for dominance. Each nation has developed its own unique way to defend and attack. Proud of their unique craft they have become obsessed to the point of worship, turning weapons to religion. Each believe that their way of life is the only way, and are dedicated to teaching their polices to all other nations through what there leaders claim as divine intervention, or as you will know it... war.
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'''Introduction '''In a world called [[Inamorta]], you are surrounded by discriminate nations devoted to their individual nations technology and struggle for dominance. Each nation has developed its own unique way to defend and attack. Proud of their unique craft they have become obsessed to the point of worship, turning weapons to religion. Each believe that their way of life is the only way, and are dedicated to teaching their polices to all other nations through what there leaders claim as divine intervention, or as you will know it... war.
   
The others are known as: '[[Archidon|Archidons]]" the way of the archer, "[[Swordwrath]]" the way of the sword, "[[Magikill]]" the way of the mage, and "[[Spearton|Speartons]]" the way of the Spear.
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The others are known as: '[[Archidon]]s" the way of the archer, "[[Swordwrath]]" the way of the sword, "[[Magikill]]" the way of the mage, and "[[Spearton]]s" the way of the Spear.
   
You are the leader of the nation called "Order", your way is of peace and knowledge, your people do not worship their weapons as gods. This makes you a mark for infiltration by the surrounding nations. Your only chance to defend is to attack first, and obtain the technologies from each nation along the way.
+
You are the leader of the nation called "[[Order]]", and your way is of peace and knowledge, your people do not worship their weapons as gods. This makes you a mark for infiltration by the surrounding nations. Your only chance to defend is to attack first, and obtain the technologies from each nation along the way, leading to ultimate battles with challenging adversaries as you progress through your pathway of victory...
   
== Game Updates ==
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== Gameplay ==
  +
Stick War: Legacy is a combination of new features and graphics that add to the core gameplay of the original Stick War. One of the main draws to the game is the enhanced polish compared to that of the 2009 iteration, due to the steep increase in available technology and a better creative direction as part of the evolution of the game series since its debut. For the most part, the most important additions to the game from the original are ''[[Gem]]s'', ''[[Skins]]'', and [[:Category:Spells|Spells]], which are saved to that version of the game no matter what save file the Player uses in the Campaign. Gems can be purchased on the menu tab 'Gems' for real money in USD, while Skins and Spells can be bought for gems in the 'Skins' and 'Shop' tab respectively.
=== '''Alpha Versions''' ===
 
* [[Stick War: Legacy/Version 0.93|v0.93]] - Earliest version of Stick War: Legacy. Illustrated very basic concepts; most notably leaving out the Shopkeeper's trademark glasses and having a different 'Deselect Unit' button during battle.
 
* [[Stick War: Legacy/Version 0.95|v0.95]] - Second earliest version of the game. Changed very little. Most notable change was the addition of sounds to the Miner when hitting a Gold Mine.
 
* [[Stick War: Legacy/Update v0.95.3|v0.95.3]] - Large update. Added Griffon the Great, revamped the menu select, and changed the 'Deselect Unit' button.
 
   
  +
Another first for the series, Stick War: Legacy is currently divided between three gamemodes. Added later on in the game's run, the two other modes run the same basic gameplay, but alter it to better suit the style of gameplay, whether it's a round-based tournament or an endless wave-surviving hack-and-slash zombie defender.
=== '''Post-Alpha''' ===
 
* v1.0 - First full release of the game, only featured the Campaign mode.
 
* Crown of Inamorta - Second biggest update to the game, added a new mode, [[Crown of Inamorta]].
 
* Endless Deads - Biggest update to the game, focused on the addition of an Endless Deads mode, but also added Skins and Chests as well.
 
   
 
=== '''Campaign''' ===
==Gameplay==
 
  +
The Campaign is the standard storymode in the game, playing in a very similar style to that of the previous games. Splitting priorities between creating a sound economy and a powerful fleet, each stage uses the Classic style round-type as the Player progresses through the map, destroying rebel resistance and eliminating outside threats along the way.
<!-- Insert gameplay description of the game here! -->
 
The game contains three different gameplay modes which you can play: Campaign, Tournament and Endless Deads - with the latter two being recent additions to the game. Campaign is in effect a reworked version of the campaign in the original Stick War, with different animations, variations in icons and unit skins, but otherwise maintaining the same events and features.
 
   
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=== '''[[Crown of Inamorta]]''' ===
The Tournament Mode involves the player participating in a tournament (the difficulty of which can be determined by the user) against AI opponents, each with their own characteristics and skins, ultimately to claim the "[[Crown of Inamorta]]".
 
  +
The Crown of Inamorta is a tournament mode in the game, where the Player competes against 12 A.I. opponents ([[Ruth]], [[Cydnee]], [[Blake]], [[Zane]], [[Willow]], [[Maverick]], [[Cruise]], [[Vin]], [[Jason Whitham/CrazyJay|Crazy Jay]], [[Wesley]], [[Z4CK]], and [[Cyrus]]), each varied in their playstyle and appearance, to win the titular "Crown of Inamorta". There are 3 basic difficulties that will change the color of the crown and make the A.I. opponents even stronger, giving them better abilities or just improving their overall intelligence.
   
 
=== '''[[Endless Deads]]''' ===
Players may also obtain [[skin|skins]] to change their units' appearance and to alter their abilities slightly.[[Category:Games]]
 
  +
Endless Deads is a survival-based mode where the Player and its army grows to fight endless hordes of [[Deads]], new units with varying abilities all out to destroy the Player's statue and kill every last of its men. In between each wave the Player receives 2 upgrade points to use on whatever their heart's desire, similar to the normal campaign. However, when their statue is destroyed, the Player's save on that mode will end and that playthrough will be tallied up.
  +
 
=== '''[[Weekly Missions]]''' ===
  +
Weekly missions is a gamemode where the player will receive new levels to complete every Friday with unique bosses and units.
  +
  +
== Features ==
  +
While legacy features the all game mechanics of [[Stick War]], various new features have been added.
  +
* 6 bonus campaign levels with rewards
  +
  +
* Skins are now available for all characters! Unlock powerful weapons and armor, each with their own unique perks!
  +
** Leaf skins are light cheap so your units can move and be built quickly.
  +
** Ice skins contain powerful magic that will freeze and slow the enemy.
  +
** Savage skins are made from the bones and fur of magical beasts giving those who wear them bonus to Deads, increased attack speed, agility and stun reduction.
  +
** Lava skins are forged in the heart of a volcano and cause burn damage while also reflecting incoming damage back to the enemy.
  +
** Vamp skins are said to contain the power of Chaos, created by the darkest magic of Inamorta. Vamp armor and weapons give your units the power of life steal, poison immunity and splash damage to all those who come too close.
  +
  +
* New [[Achievments|Achievment system]].
  +
* Chests are available, collect stars to unlock them and get free items.
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* 18 unique spells.
  +
<nowiki/>[[Category:Games]][[Category:Stick War series]]
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[[Category:Stick War: Legacy]]

Revision as of 06:32, 2 January 2021

Stick War: Legacy is an iOS and Android video game published by Max Games Studios. It is a remake of the original Stick War and the fifth installment to the Stick War series.

As a mobile game, Stick War: Legacy was the first game that needed to be downloaded in order to be played. It takes up 82M in storage, and now requires an Android version 4.4 and up. For reference, when the game was released in 2016, it required a version 2.3 and up, and only required 54M in storage.

Overview

Introduction In a world called Inamorta, you are surrounded by discriminate nations devoted to their individual nations technology and struggle for dominance. Each nation has developed its own unique way to defend and attack. Proud of their unique craft they have become obsessed to the point of worship, turning weapons to religion. Each believe that their way of life is the only way, and are dedicated to teaching their polices to all other nations through what there leaders claim as divine intervention, or as you will know it... war.

The others are known as: 'Archidons" the way of the archer, "Swordwrath" the way of the sword, "Magikill" the way of the mage, and "Speartons" the way of the Spear.

You are the leader of the nation called "Order", and your way is of peace and knowledge, your people do not worship their weapons as gods. This makes you a mark for infiltration by the surrounding nations. Your only chance to defend is to attack first, and obtain the technologies from each nation along the way, leading to ultimate battles with challenging adversaries as you progress through your pathway of victory...

Gameplay

Stick War: Legacy is a combination of new features and graphics that add to the core gameplay of the original Stick War. One of the main draws to the game is the enhanced polish compared to that of the 2009 iteration, due to the steep increase in available technology and a better creative direction as part of the evolution of the game series since its debut. For the most part, the most important additions to the game from the original are Gems, Skins, and Spells, which are saved to that version of the game no matter what save file the Player uses in the Campaign. Gems can be purchased on the menu tab 'Gems' for real money in USD, while Skins and Spells can be bought for gems in the 'Skins' and 'Shop' tab respectively.

Another first for the series, Stick War: Legacy is currently divided between three gamemodes. Added later on in the game's run, the two other modes run the same basic gameplay, but alter it to better suit the style of gameplay, whether it's a round-based tournament or an endless wave-surviving hack-and-slash zombie defender.

Campaign

The Campaign is the standard storymode in the game, playing in a very similar style to that of the previous games. Splitting priorities between creating a sound economy and a powerful fleet, each stage uses the Classic style round-type as the Player progresses through the map, destroying rebel resistance and eliminating outside threats along the way.

Crown of Inamorta

The Crown of Inamorta is a tournament mode in the game, where the Player competes against 12 A.I. opponents (Ruth, Cydnee, Blake, Zane, Willow, Maverick, Cruise, Vin, Crazy Jay, Wesley, Z4CK, and Cyrus), each varied in their playstyle and appearance, to win the titular "Crown of Inamorta". There are 3 basic difficulties that will change the color of the crown and make the A.I. opponents even stronger, giving them better abilities or just improving their overall intelligence.

Endless Deads

Endless Deads is a survival-based mode where the Player and its army grows to fight endless hordes of Deads, new units with varying abilities all out to destroy the Player's statue and kill every last of its men. In between each wave the Player receives 2 upgrade points to use on whatever their heart's desire, similar to the normal campaign. However, when their statue is destroyed, the Player's save on that mode will end and that playthrough will be tallied up.

Weekly Missions

Weekly missions is a gamemode where the player will receive new levels to complete every Friday with unique bosses and units.

Features

While legacy features the all game mechanics of Stick War, various new features have been added.

  • 6 bonus campaign levels with rewards
  • Skins are now available for all characters! Unlock powerful weapons and armor, each with their own unique perks!
    • Leaf skins are light cheap so your units can move and be built quickly.
    • Ice skins contain powerful magic that will freeze and slow the enemy.
    • Savage skins are made from the bones and fur of magical beasts giving those who wear them bonus to Deads, increased attack speed, agility and stun reduction.
    • Lava skins are forged in the heart of a volcano and cause burn damage while also reflecting incoming damage back to the enemy.
    • Vamp skins are said to contain the power of Chaos, created by the darkest magic of Inamorta. Vamp armor and weapons give your units the power of life steal, poison immunity and splash damage to all those who come too close.
  • New Achievment system.
  • Chests are available, collect stars to unlock them and get free items.
  • 18 unique spells.