Stick War II: Order Empire is an entry game in the Stick War series. It is the third (though canonically second) game in the franchise, refining, and building upon its predecessor.
This game depicts the successful Order and their march through Inamorta, ruling out the rebel empires that continue to disobey their nation. However, in the quest, a wicked woman and her empire rise to challenge the Order Empire, and the nation of knowledge and peace will be forced to unite with his enemies to survive.
Difficulties[]
The game offers three different difficulties for playing. It includes:
- Normal: Base difficulty.
- Hard: Intensified difficulty.
- Insane: Extremely difficult, this time available on any website provider, similar to all the other difficulties.
History[]
Narration[]
Our people have been slaughtered!, our homes lie ruined, and we are forced to live under a cloak, in the outskirts of our own homeland. The nation called Order has brought nothing but chaos to our people! Our day of wrath approaches.
(Music)
For we are the Archidon. With bows so accurately piercing, they will fall, before they get a chance, to stand!
We are the Swordwrath! Forging blades so sharp, that limbs will sever, at mere sight!
We are the Speartons! Born to die, but not before them!
We are the Magikill! And today, we summon, unity!
Today we stand together, as an unstoppable force, and take, it all, back!
(Outro)
Notes[]
- This entry is the 3rd game of the Stick War series.
- Unlike Stick War 1 or Stick War: Legacy, the map of Inamorta is brown in color.
- This game and Stick Empires follow the same GUI.
- This game is known for introducing the Chaos Empire.
- It introduced new units like the Meric, Albowtross, Enslaved Giants, and Shadowrath.
- If you are in normal mode, on all stages, a Miner Wall will built at the start of the level automatically. Otherwise, there are select levels where they will always be present